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When you
first join Legends Of Cosrin, you have
to choose a profession for your character. The professions you may
choose from are: FIGHTER, WIZARD, ROGUE, MONK, SHAMAN, SORCERER,
BERSERKER, or RANGER
Fighters or warriors are hardy folk with
the aptitude to use hand-to-hand weapons and become quite strong. They
tend to be the best at creature slaying. While they may not be as
headstrong as a Berserker in rushing into combat,
they have the advantage of being able to employ tactics to a greater
effect.
Monks or martial artists are excellent
hand-to-hand combatants that rely on their bodies more than they do
weapons and armour. They tend to combine some aspects of all the
classes and are quite well rounded.
Rogues or rogues are the jack-of-all
trades of Legends Of Cosrin. They can be decent fighters
and have a wide range of skills like picking locks, disarming traps and
stealth that come in quite handy! Their ability to assassinate a
creature with a single blow at higher levels makes them amongst the
most feared of characters.
Wizards or mages are the spell-casters
of Legends Of Cosrin. Their aptitude is for spell-casting, scroll-use
and other arcane arts. They are generally poor fighters
but what they lack in might, their spell-casting often makes up for!
Shaman learn from the school of magic
that covers healing. Naturalistic powers are the skills they find
easiest to learn. This includes herblore. There is nothing to stop a shaman
learning spells from another school of magic, but they will find it
more difficult than their chosen school.
Rangers are often classed as the bowmen
of the fighters. They are also well tuned to nature
and may often find a path where others cannot. They also are renowned
for their riding skills due to their close relationship with animals.
Wild-eyed barbarians, the berserker cares little
for magic and even less for periods of peace. Berserkers
are awesome fighters, but they burn twice as bright
and half as long. When engaging in combat, they attack with great speed
which is countered by a poor ability to retreat. Many a Berserker
came to a sticky end because they did not want to pull out of a fight.
They live fast and die often. Berserkers do not
like to use shields; they prefer to hold onto a weapon with both hands.
Sorcerers lead an aggressive life; the
sorcery school of magic covers all of the offensive spells. There is
nothing to stop a sorcerer learning spells from another school of
magic, but they will find it more difficult than their chosen school.
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